Nahida — Spread (Single Target)
Quicken/Spread rotation with an all-electro backline (no pyro in the Shrine of Maya, so burst_pyro_count is 0 and the burst contributes uptime, not damage): hold-cast into 12 Tri-Karma Purification procs across the 25s Seed of Skandha window, 8 of them Spread. Enemy dendro RES is 0.10 - 0.30 = -0.20 from a teammate-triggered Deepwood Memories 4pc (worn by Nahida here; the shred is enemy-side either way) — documented deviation from the flat KQM 10% default. A Thousand Floating Dreams R1 (3 non-dendro teammates: +10% own-element DMG each) is an explicit modifier; the Deepwood 2pc dendro bonus is auto-merged from the worn set. A1 asserts an 800-EM electro teammate (capped +200 EM); A4's EM->Tri-Karma DMG/CRIT conversions live in the module. Benchmark substats follow the KQM-style budget: 20 rolls, >=2 per useful stat (em/critRate_/critDMG_/atk_), remainder into crit/EM, max-tier roll values.
- Level
- 90 / 90 (fixed for every ranked build)
- Constellation
- C0
- Talents (auto / skill / burst)
- 10 / 10 / 10
- Weapon
- A Thousand Floating Dreams R1
Yae Miko
off-field electro for Quicken; no buffs modeled
Fischl
off-field electro for Quicken; A4 not modeled
Kuki Shinobu
EM-built (~800 EM) healer; feeds A1 and Deepwood trigger
| Source | Stat | Value | Applies to |
|---|---|---|---|
| weapon:AThousandFloatingDreams:passive-3-offelement | Dendro DMG | 30.0% | all damage |
Resistances
| Action | Count |
|---|---|
| Skill hold | ×1 |
| Tri karma spread | ×8 |
| Tri karma | ×4 |
The reference artifact set every ranked build is compared against. These substats have no rolled main-stat value. Each is priced at the maximum roll tier.
Flower
Deepwood Memories
HP
-
- CRIT Rate3.9%
- CRIT DMG15.5%
- Elemental Mastery23
Plume
Deepwood Memories
ATK
-
- CRIT Rate7.8%
- CRIT DMG15.5%
Sands
Deepwood Memories
Elemental Mastery
-
- CRIT Rate7.8%
- CRIT DMG15.5%
Goblet
Deepwood Memories
Dendro DMG
-
- Elemental Mastery47
- CRIT DMG7.8%
- ATK%5.8%
Circlet
Gilded Dreams
CRIT Rate
-
- Elemental Mastery70
- ATK%5.8%
No variants. Only the base leaderboard.
v2 · 2026-07-07
v2: corrected ATK base composition + crit ascension values (GO cross-check)
v2 · 2026-07-07
Formula layer GO-verified via HuTao/Ayaka exact-parity cross-checks (shared stat+damage pipeline); talent param indices wiki-verified (Task 8 review). Full per-kit GO comparison deferred.
v1 · 2026-07-07
initial; golden avgDamage = engine evaluateBenchmark output, cross-checked by independent hand computation of stripped-config instances (see packages/engine/test/characters/Nahida.test.ts); GO cross-check pending
Rankings normalize every player to this exact configuration; only artifacts differ.