Escoffier — ATK (Support)
Escoffier is a Cryo support/healer whose core contribution scales off ATK: her Cold Dish buff increases nearby characters' Cryo DMG by 240% of her ATK, and her burst heals based on ATK. This board ranks her on ATK (objective { kind: 'stat', stat: 'atk' }) — the stat her build optimizes for buffing and healing — rather than on personal damage. The per-instance Cryo damage shown (skill + burst) is an ATK-scaling detail view, not the ranking basis. Kit sourced from Genshin Optimizer (2026-07-07); the ATK ranking rides the engine's GO-verified stat pipeline. Reference build: Symphonist of Scents R1 (her signature polearm), 4pc Noblesse Oblige, ATK% sands/goblet/circlet, ~20 substat rolls across atk_/crit/ER. Her Cold Dish ATK-scaling team buff and healing (which benefit allies) are deliberately not modeled in her own damage detail.
- Level
- 90 / 90 (fixed for every ranked build)
- Constellation
- C0
- Talents (auto / skill / burst)
- 10 / 10 / 10
- Weapon
- Symphonist Of Scents R1
Skirk
example Cryo carry Escoffier buffs (Cold Dish +240% ATK Cryo DMG) + heals; buffs to allies not modeled here
Citlali
cryo/EM support; not modeled
No explicit modifiers. Only auto-merged worn-set bonuses apply.
No conditional assumptions.
Resistances
| Action | Count |
|---|---|
| Skill | ×1 |
| Burst | ×1 |
| Burst 2 | ×1 |
The reference artifact set every ranked build is compared against. These substats have no rolled main-stat value. Each is priced at the maximum roll tier.
Flower
Noblesse Oblige
HP
-
- ATK%11.7%
- CRIT Rate3.9%
- CRIT DMG7.8%
Plume
Noblesse Oblige
ATK
-
- ATK%11.7%
- CRIT DMG7.8%
- Energy Recharge6.5%
Sands
Noblesse Oblige
ATK%
-
- CRIT Rate7.8%
- CRIT DMG7.8%
- Energy Recharge6.5%
Goblet
Noblesse Oblige
ATK%
-
- CRIT Rate3.9%
- CRIT DMG15.5%
- Energy Recharge6.5%
Circlet
Gladiators Finale
ATK%
-
- CRIT Rate7.8%
- CRIT DMG7.8%
- Energy Recharge6.5%
No variants. Only the base leaderboard.
v1 · 2026-07-07
initial; objective stat:atk. Ranking (ATK) rides the shared GO-verified stat pipeline. Damage-detail talent indices (skill[0], burst[0], burst[1]) mapped from genshin-db to GO's kit structure; damage-detail exactness (on-field vs off-field, specific mek/burst hits) and per-hit GO cross-check pending (does not affect the ATK ranking). Golden sheet.atk + avgDamage = engine evaluateBenchmark output.
Rankings normalize every player to this exact configuration; only artifacts differ.